1 import java.util.HashMap;
2 import java.util.HashSet;
6 import org.eclipse.swt.SWT;
7 import org.eclipse.swt.layout.FillLayout;
8 import org.eclipse.swt.widgets.Display;
9 import org.eclipse.swt.widgets.Shell;
11 import era.mi.components.gui.BasicGUIComponent;
12 import era.mi.components.gui.GUIMux;
13 import era.mi.logic.Simulation;
14 import era.mi.logic.components.Merger;
15 import era.mi.logic.components.Splitter;
16 import era.mi.logic.components.gates.AndGate;
17 import era.mi.logic.components.gates.NotGate;
18 import era.mi.logic.wires.WireArray;
19 import net.haspamelodica.swt.helper.gcs.TranslatedGC;
20 import net.haspamelodica.swt.helper.swtobjectwrappers.Point;
21 import net.haspamelodica.swt.helper.zoomablecanvas.ZoomableCanvas;
22 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasOverlay;
23 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasUserInput;
27 private final Display display;
28 private final Shell shell;
29 private final Set<BasicGUIComponent> components;
30 private final Map<BasicGUIComponent, Point> componentPositions;
34 display = new Display();
35 shell = new Shell(display);
36 shell.setLayout(new FillLayout());
37 ZoomableCanvas canvas = new ZoomableCanvas(shell, SWT.NONE);
39 components = new HashSet<>();
40 componentPositions = new HashMap<>();
43 canvas.addZoomedRenderer(gc -> components.forEach(
44 component -> component.render(new TranslatedGC(gc, componentPositions.get(component)))));
45 new ZoomableCanvasUserInput(canvas).enableUserInput();
46 new ZoomableCanvasOverlay(canvas, null).enableScale();
48 private void initComponents()
50 Simulation.TIMELINE.reset();
51 WireArray a = new WireArray(1, 1), b = new WireArray(1, 1), c = new WireArray(1, 10), d = new WireArray(2, 1), e = new WireArray(1, 1),
52 f = new WireArray(1, 1), g = new WireArray(1, 1), h = new WireArray(2, 1), i = new WireArray(2, 1), j = new WireArray(1, 1), k = new WireArray(1, 1);
53 new AndGate(1, f, a, b);
56 addComponent(new GUIMux(1, i, e, h, d), 10, 10);
57 new Splitter(i, k, j);
59 private void addComponent(BasicGUIComponent component, double x, double y)
61 components.add(component);
62 componentPositions.put(component, new Point(x, y));
67 while(!shell.isDisposed())
68 if(!display.readAndDispatch())
72 public static void main(String[] args)