74d516fdd567d65d52cc87c5f7308595886bd852
[Mograsim.git] / LogicUI / src / era / mi / gui / LogicUI.java
1 package era.mi.gui;
2
3 import java.util.HashMap;
4 import java.util.HashSet;
5 import java.util.Map;
6 import java.util.Set;
7 import java.util.concurrent.atomic.AtomicBoolean;
8
9 import org.eclipse.swt.SWT;
10 import org.eclipse.swt.layout.FillLayout;
11 import org.eclipse.swt.widgets.Display;
12 import org.eclipse.swt.widgets.Event;
13 import org.eclipse.swt.widgets.Shell;
14
15 import era.mi.gui.components.BasicGUIComponent;
16 import era.mi.gui.wires.GUIWire;
17 import era.mi.logic.Simulation;
18 import net.haspamelodica.swt.helper.gcs.GeneralGC;
19 import net.haspamelodica.swt.helper.gcs.TranslatedGC;
20 import net.haspamelodica.swt.helper.swtobjectwrappers.Point;
21 import net.haspamelodica.swt.helper.zoomablecanvas.ZoomableCanvas;
22 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasOverlay;
23 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasUserInput;
24
25 public class LogicUI
26 {
27         private final Display                                           display;
28         private final Shell                                                     shell;
29         private final ZoomableCanvas                            canvas;
30         private final Set<BasicGUIComponent>            components;
31         private final Map<BasicGUIComponent, Point>     componentPositions;
32         private final Set<GUIWire>                                      wires;
33
34         public LogicUI()
35         {
36                 display = new Display();
37                 shell = new Shell(display);
38                 shell.setLayout(new FillLayout());
39                 canvas = new ZoomableCanvas(shell, SWT.NONE);
40
41                 components = new HashSet<>();
42                 componentPositions = new HashMap<>();
43                 wires = new HashSet<>();
44
45                 canvas.addZoomedRenderer(gc -> components.forEach(c -> drawComponent(gc, c)));
46                 canvas.addZoomedRenderer(gc -> wires.forEach(w -> w.render(gc)));
47                 ZoomableCanvasUserInput userInput = new ZoomableCanvasUserInput(canvas);
48                 userInput.buttonDrag = 3;
49                 userInput.buttonZoom = 2;
50                 userInput.enableUserInput();
51                 new ZoomableCanvasOverlay(canvas, null).enableScale();
52                 canvas.addListener(SWT.MouseDown, this::mouseDown);
53         }
54         /**
55          * Returns the given component for convenience.
56          */
57         public <C extends BasicGUIComponent> C addComponent(C component, double x, double y)
58         {
59                 components.add(component);
60                 componentPositions.put(component, new Point(x, y));
61                 return component;
62         }
63         public void addWire(BasicGUIComponent component1, int component1ConnectionIndex, BasicGUIComponent component2, int component2ConnectionIndex, Point... path)
64         {
65                 wires.add(new GUIWire(canvas::redrawThreadsafe, component1, component1ConnectionIndex, componentPositions.get(component1), component2, component2ConnectionIndex, componentPositions.get(component2), path));
66         }
67         private void drawComponent(GeneralGC gc, BasicGUIComponent component)
68         {
69                 TranslatedGC tgc = new TranslatedGC(gc, componentPositions.get(component));
70                 component.render(tgc);
71                 tgc.setBackground(display.getSystemColor(SWT.COLOR_BLUE));
72 //              for(int i = 0; i < component.getConnectedWireArraysCount(); i ++)
73 //              {
74 //                      Point connectionPoint = component.getWireArrayConnectionPoint(i);
75 //                      if(connectionPoint != null)
76 //                              tgc.fillOval(connectionPoint.x - 1, connectionPoint.y - 1, 2, 2);
77 //              }
78         }
79         private void mouseDown(Event e)
80         {
81                 if(e.button == 1)
82                 {
83                         Point click = canvas.displayToWorldCoords(e.x, e.y);
84                         for(BasicGUIComponent component : components)
85                                 if(component.getBounds().translate(componentPositions.get(component)).contains(click))
86                                 {
87                                         if(component.clicked(click.x, click.y))
88                                                 canvas.redraw();
89                                         break;
90                                 }
91                 }
92         }
93
94         public void run()
95         {
96                 AtomicBoolean running = new AtomicBoolean(true);
97                 Thread simulationThread = new Thread(() ->
98                 {
99                         while(running.get())
100                         {
101                                 //always execute to keep timeline from "hanging behind" for too long
102                                 Simulation.TIMELINE.executeUpTo(System.currentTimeMillis(), System.currentTimeMillis() + 10);
103                                 long sleepTime;
104                                 if(Simulation.TIMELINE.hasNext())
105                                 {
106                                         sleepTime = Simulation.TIMELINE.nextEventTime() - System.currentTimeMillis();
107                                 } else
108                                         sleepTime = 100;
109                                 try
110                                 {
111                                         if(sleepTime > 0)
112                                                 Thread.sleep(sleepTime);
113                                 } catch(InterruptedException e)
114                                 {} //it is normal execution flow to be interrupted
115                         }
116                 });
117                 simulationThread.start();
118                 Simulation.TIMELINE.addEventAddedListener(event ->
119                 {
120                         if(event.getTiming() >= System.currentTimeMillis() / (double) 1)
121                                 simulationThread.interrupt();
122                 });
123
124                 shell.open();
125                 while(!shell.isDisposed())
126                         if(!display.readAndDispatch())
127                                 display.sleep();
128                 running.set(false);
129                 simulationThread.interrupt();
130         }
131 }