Fixed a bug causing new timeline events to not be processed
authorDaniel Kirschten <daniel.kirschten@gmx.de>
Thu, 16 May 2019 11:57:38 +0000 (13:57 +0200)
committerDaniel Kirschten <daniel.kirschten@gmx.de>
Thu, 16 May 2019 11:57:38 +0000 (13:57 +0200)
LogicUI/src/era/mi/gui/LogicUI.java

index faf5ae4..1a4b76e 100644 (file)
@@ -114,10 +114,9 @@ public class LogicUI
                                Simulation.TIMELINE.executeUpTo(System.currentTimeMillis(), System.currentTimeMillis() + 10);
                                long sleepTime;
                                if(Simulation.TIMELINE.hasNext())
-                               {
                                        sleepTime = Simulation.TIMELINE.nextEventTime() - System.currentTimeMillis();
-                               else
-                                       sleepTime = 100;
+                               else
+                                       sleepTime = 10;
                                try
                                {
                                        if(sleepTime > 0)
@@ -129,7 +128,7 @@ public class LogicUI
                simulationThread.start();
                Simulation.TIMELINE.addEventAddedListener(event ->
                {
-                       if(event.getTiming() >= System.currentTimeMillis() / (double) 1)
+                       if(event.getTiming() <= System.currentTimeMillis())
                                simulationThread.interrupt();
                });