Moved LogicUI
[Mograsim.git] / LogicUI / src / era / mi / examples / gui / LogicUI.java
1 package era.mi.examples.gui;\r
2 \r
3 import java.util.HashMap;\r
4 import java.util.HashSet;\r
5 import java.util.Map;\r
6 import java.util.Set;\r
7 \r
8 import org.eclipse.swt.SWT;\r
9 import org.eclipse.swt.layout.FillLayout;\r
10 import org.eclipse.swt.widgets.Display;\r
11 import org.eclipse.swt.widgets.Event;\r
12 import org.eclipse.swt.widgets.Shell;\r
13 \r
14 import era.mi.components.gui.BasicGUIComponent;\r
15 import era.mi.components.gui.GUIAndGate;\r
16 import era.mi.components.gui.GUIManualSwitch;\r
17 import era.mi.components.gui.GUIMerger;\r
18 import era.mi.components.gui.GUIMux;\r
19 import era.mi.components.gui.GUINotGate;\r
20 import era.mi.components.gui.GUISplitter;\r
21 import era.mi.logic.Simulation;\r
22 import era.mi.logic.wires.WireArray;\r
23 import net.haspamelodica.swt.helper.gcs.GeneralGC;\r
24 import net.haspamelodica.swt.helper.gcs.TranslatedGC;\r
25 import net.haspamelodica.swt.helper.swtobjectwrappers.Point;\r
26 import net.haspamelodica.swt.helper.zoomablecanvas.ZoomableCanvas;\r
27 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasOverlay;\r
28 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasUserInput;\r
29 \r
30 public class LogicUI\r
31 {\r
32         private final Display                                           display;\r
33         private final Shell                                                     shell;\r
34         private final ZoomableCanvas                            canvas;\r
35         private final Set<BasicGUIComponent>            components;\r
36         private final Map<BasicGUIComponent, Point>     componentPositions;\r
37 \r
38         public LogicUI()\r
39         {\r
40                 display = new Display();\r
41                 shell = new Shell(display);\r
42                 shell.setLayout(new FillLayout());\r
43                 canvas = new ZoomableCanvas(shell, SWT.NONE);\r
44 \r
45                 components = new HashSet<>();\r
46                 componentPositions = new HashMap<>();\r
47                 initComponents();\r
48 \r
49                 canvas.addZoomedRenderer(gc -> components.forEach(component -> drawComponent(gc, component)));\r
50                 ZoomableCanvasUserInput userInput = new ZoomableCanvasUserInput(canvas);\r
51                 userInput.buttonDrag = 3;\r
52                 userInput.buttonZoom = 2;\r
53                 userInput.enableUserInput();\r
54                 new ZoomableCanvasOverlay(canvas, null).enableScale();\r
55                 canvas.addListener(SWT.MouseDown, this::mouseDown);\r
56         }\r
57         private void initComponents()\r
58         {\r
59                 Simulation.TIMELINE.reset();\r
60                 WireArray a = new WireArray(1, 1), b = new WireArray(1, 1), c = new WireArray(1, 10), d = new WireArray(2, 1), e = new WireArray(1, 1),\r
61                                 f = new WireArray(1, 1), g = new WireArray(1, 1), h = new WireArray(2, 1), i = new WireArray(2, 1), j = new WireArray(1, 1), k = new WireArray(1, 1);\r
62                 addComponent(new GUIManualSwitch(a), 160, 10);\r
63                 addComponent(new GUIAndGate(1, f, a, b), 130, 10);\r
64                 addComponent(new GUINotGate(1, f, g), 100, 10);\r
65                 addComponent(new GUIMerger(h, c, g), 70, 10);\r
66                 addComponent(new GUIMux(1, i, e, h, d), 10, 10);\r
67                 addComponent(new GUISplitter(i, k, j), 40, 10);\r
68         }\r
69         private void addComponent(BasicGUIComponent component, double x, double y)\r
70         {\r
71                 components.add(component);\r
72                 componentPositions.put(component, new Point(x, y));\r
73         }\r
74         private void drawComponent(GeneralGC gc, BasicGUIComponent component)\r
75         {\r
76                 TranslatedGC tgc = new TranslatedGC(gc, componentPositions.get(component));\r
77                 component.render(tgc);\r
78                 tgc.setBackground(display.getSystemColor(SWT.COLOR_BLUE));\r
79                 for(int i = 0; i < component.getConnectedWireArraysCount(); i ++)\r
80                 {\r
81                         Point connectionPoint = component.getWireArrayConnectionPoint(i);\r
82                         if(connectionPoint != null)\r
83                                 tgc.fillOval(connectionPoint.x - 1, connectionPoint.y - 1, 2, 2);\r
84                 }\r
85         }\r
86         private void mouseDown(Event e)\r
87         {\r
88                 if(e.button == 1)\r
89                 {\r
90                         Point click = canvas.displayToWorldCoords(e.x, e.y);\r
91                         for(BasicGUIComponent component : components)\r
92                                 if(component.getBounds().translate(componentPositions.get(component)).contains(click))\r
93                                 {\r
94                                         if(component.clicked(click.x, click.y))\r
95                                                 canvas.redraw();\r
96                                         break;\r
97                                 }\r
98                 }\r
99         }\r
100 \r
101         public void run()\r
102         {\r
103                 shell.open();\r
104                 while(!shell.isDisposed())\r
105                         if(!display.readAndDispatch())\r
106                                 display.sleep();\r
107         }\r
108 \r
109         public static void main(String[] args)\r
110         {\r
111                 new LogicUI().run();\r
112         }\r
113 }