if (visibleRegion.intersects(bounds.x - lw, bounds.y - lw, bounds.width + lw + lw, bounds.height + lw + lw))
w.render(gc);
});
if (visibleRegion.intersects(bounds.x - lw, bounds.y - lw, bounds.width + lw + lw, bounds.height + lw + lw))
w.render(gc);
});