Improved comment for clicked() in BasicGUIComponent
[Mograsim.git] / LogicUI / src / LogicUI.java
index 501f193..9d31c30 100644 (file)
@@ -6,15 +6,17 @@ import java.util.Set;
 import org.eclipse.swt.SWT;
 import org.eclipse.swt.layout.FillLayout;
 import org.eclipse.swt.widgets.Display;
+import org.eclipse.swt.widgets.Event;
 import org.eclipse.swt.widgets.Shell;
 
 import era.mi.components.gui.BasicGUIComponent;
+import era.mi.components.gui.GUIAndGate;
+import era.mi.components.gui.GUIManualSwitch;
 import era.mi.components.gui.GUIMerger;
 import era.mi.components.gui.GUIMux;
+import era.mi.components.gui.GUINotGate;
 import era.mi.components.gui.GUISplitter;
 import era.mi.logic.Simulation;
-import era.mi.logic.components.gates.AndGate;
-import era.mi.logic.components.gates.NotGate;
 import era.mi.logic.wires.WireArray;
 import net.haspamelodica.swt.helper.gcs.GeneralGC;
 import net.haspamelodica.swt.helper.gcs.TranslatedGC;
@@ -27,6 +29,7 @@ public class LogicUI
 {
        private final Display                                           display;
        private final Shell                                                     shell;
+       private final ZoomableCanvas                            canvas;
        private final Set<BasicGUIComponent>            components;
        private final Map<BasicGUIComponent, Point>     componentPositions;
 
@@ -35,23 +38,28 @@ public class LogicUI
                display = new Display();
                shell = new Shell(display);
                shell.setLayout(new FillLayout());
-               ZoomableCanvas canvas = new ZoomableCanvas(shell, SWT.NONE);
+               canvas = new ZoomableCanvas(shell, SWT.NONE);
 
                components = new HashSet<>();
                componentPositions = new HashMap<>();
                initComponents();
 
                canvas.addZoomedRenderer(gc -> components.forEach(component -> drawComponent(gc, component)));
-               new ZoomableCanvasUserInput(canvas).enableUserInput();
+               ZoomableCanvasUserInput userInput = new ZoomableCanvasUserInput(canvas);
+               userInput.buttonDrag = 3;
+               userInput.buttonZoom = 2;
+               userInput.enableUserInput();
                new ZoomableCanvasOverlay(canvas, null).enableScale();
+               canvas.addListener(SWT.MouseDown, this::mouseDown);
        }
        private void initComponents()
        {
                Simulation.TIMELINE.reset();
                WireArray a = new WireArray(1, 1), b = new WireArray(1, 1), c = new WireArray(1, 10), d = new WireArray(2, 1), e = new WireArray(1, 1),
                                f = new WireArray(1, 1), g = new WireArray(1, 1), h = new WireArray(2, 1), i = new WireArray(2, 1), j = new WireArray(1, 1), k = new WireArray(1, 1);
-               new AndGate(1, f, a, b);
-               new NotGate(1, f, g);
+               addComponent(new GUIManualSwitch(a), 160, 10);
+               addComponent(new GUIAndGate(1, f, a, b), 130, 10);
+               addComponent(new GUINotGate(1, f, g), 100, 10);
                addComponent(new GUIMerger(h, c, g), 70, 10);
                addComponent(new GUIMux(1, i, e, h, d), 10, 10);
                addComponent(new GUISplitter(i, k, j), 40, 10);
@@ -70,9 +78,24 @@ public class LogicUI
                {
                        Point connectionPoint = component.getWireArrayConnectionPoint(i);
                        if(connectionPoint != null)
-                               tgc.fillOval(connectionPoint.x - 2, connectionPoint.y - 2, 4, 4);
+                               tgc.fillOval(connectionPoint.x - 1, connectionPoint.y - 1, 2, 2);
                }
        }
+       private void mouseDown(Event e)
+       {
+               if(e.button == 1)
+               {
+                       Point click = canvas.displayToWorldCoords(e.x, e.y);
+                       for(BasicGUIComponent component : components)
+                               if(component.getBounds().translate(componentPositions.get(component)).contains(click))
+                               {
+                                       if(component.clicked(click.x, click.y))
+                                               canvas.redraw();
+                                       break;
+                               }
+               }
+       }
+
        public void run()
        {
                shell.open();