Renamed ChangedListeners to LookChangedListeners
[Mograsim.git] / LogicUI / src / era / mi / gui / LogicUICanvas.java
index a752711..7f18725 100644 (file)
@@ -1,14 +1,13 @@
 package era.mi.gui;\r
 \r
-import java.util.HashSet;\r
-import java.util.Set;\r
+import java.util.function.Consumer;\r
 \r
 import org.eclipse.swt.SWT;\r
 import org.eclipse.swt.widgets.Composite;\r
 import org.eclipse.swt.widgets.Event;\r
 \r
+import era.mi.gui.model.ViewModel;\r
 import era.mi.gui.model.components.GUIComponent;\r
-import era.mi.gui.model.wires.GUIWire;\r
 import era.mi.gui.model.wires.Pin;\r
 import net.haspamelodica.swt.helper.gcs.GeneralGC;\r
 import net.haspamelodica.swt.helper.swtobjectwrappers.Point;\r
@@ -22,49 +21,61 @@ import net.haspamelodica.swt.helper.zoomablecanvas.ZoomableCanvas;
  */\r
 public class LogicUICanvas extends ZoomableCanvas\r
 {\r
-       private final Set<GUIComponent> components;\r
-       private final Set<GUIWire> wires;\r
+       private final ViewModel model;\r
 \r
-       public LogicUICanvas(Composite parent, int style)\r
+       public LogicUICanvas(Composite parent, int style, ViewModel model)\r
        {\r
                super(parent, style);\r
 \r
-               components = new HashSet<>();\r
-               wires = new HashSet<>();\r
+               this.model = model;\r
+\r
+               Consumer<Object> redrawConsumer = o -> redrawThreadsafe();\r
+               Consumer<Pin> pinAddedListener = p ->\r
+               {\r
+                       p.addPinMovedListener(redrawConsumer);\r
+                       redrawThreadsafe();\r
+               };\r
+               Consumer<Pin> pinRemovedListener = p ->\r
+               {\r
+                       p.removePinMovedListener(redrawConsumer);\r
+                       redrawThreadsafe();\r
+               };\r
+               model.addComponentAddedListener(c ->\r
+               {\r
+                       c.addComponentLookChangedListener(redrawConsumer);\r
+                       c.addComponentMovedListener(redrawConsumer);\r
+                       c.addPinAddedListener(pinAddedListener);\r
+                       c.addPinRemovedListener(pinRemovedListener);\r
+                       redrawThreadsafe();\r
+               });\r
+               model.addComponentRemovedListener(c ->\r
+               {\r
+                       c.removeComponentLookChangedListener(redrawConsumer);\r
+                       c.removeComponentMovedListener(redrawConsumer);\r
+                       c.removePinAddedListener(pinAddedListener);\r
+                       c.removePinRemovedListener(pinRemovedListener);\r
+                       redrawThreadsafe();\r
+               });\r
+               model.addWireAddedListener(w ->\r
+               {\r
+                       w.addWireLookChangedListener(redrawConsumer);\r
+                       redrawThreadsafe();\r
+               });\r
+               model.addWireRemovedListener(w ->\r
+               {\r
+                       w.removeWireLookChangedListener(redrawConsumer);\r
+                       redrawThreadsafe();\r
+               });\r
 \r
                addZoomedRenderer(gc ->\r
                {\r
                        Rectangle visibleRegion = new Rectangle(offX, offY, gW / zoom, gH / zoom);\r
-                       components.forEach(c -> drawComponent(gc, c, visibleRegion));\r
+                       model.getComponents().forEach(c -> drawComponent(gc, c, visibleRegion));\r
                });\r
-               addZoomedRenderer(gc -> wires.forEach(w -> w.render(gc)));\r
+               addZoomedRenderer(gc -> model.getWires().forEach(w -> w.render(gc)));\r
                addListener(SWT.MouseDown, this::mouseDown);\r
        }\r
 \r
-       /**\r
-        * Add a component to be drawn. Returns the given component for convenience.\r
-        * \r
-        * @author Daniel Kirschten\r
-        */\r
-       // TODO replace with model change listener\r
-       public <C extends GUIComponent> C addComponent(C component)\r
-       {\r
-               components.add(component);\r
-               return component;\r
-       }\r
-\r
-       /**\r
-        * Add a graphical wire between the given connection points of the given components. The given components have to be added and the given\r
-        * connection points have to be connected logically first.\r
-        * \r
-        * @author Daniel Kirschten\r
-        */\r
-       // TODO replace with model change listener\r
-       public void addWire(Pin pin1, Pin pin2, Point... path)\r
-       {\r
-               wires.add(new GUIWire(this::redrawThreadsafe, pin1, pin2, path));\r
-       }\r
-\r
        private void drawComponent(GeneralGC gc, GUIComponent component, Rectangle visibleRegion)\r
        {\r
                component.render(gc, visibleRegion);\r
@@ -81,11 +92,10 @@ public class LogicUICanvas extends ZoomableCanvas
                if (e.button == 1)\r
                {\r
                        Point click = displayToWorldCoords(e.x, e.y);\r
-                       for (GUIComponent component : components)\r
-                               if (component.getBounds().contains(click))\r
+                       for (GUIComponent component : model.getComponents())\r
+                               if (component.getBounds().contains(click) && component.clicked(click.x, click.y))\r
                                {\r
-                                       if (component.clicked(click.x, click.y))\r
-                                               redraw();\r
+                                       redraw();\r
                                        break;\r
                                }\r
                }\r