Splitted LogicUI into LogicUICanvas and LogicUIStandalone
[Mograsim.git] / LogicUI / src / era / mi / gui / LogicUIStandalone.java
diff --git a/LogicUI/src/era/mi/gui/LogicUIStandalone.java b/LogicUI/src/era/mi/gui/LogicUIStandalone.java
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+package era.mi.gui;
+
+import java.util.concurrent.atomic.AtomicBoolean;
+
+import org.eclipse.swt.SWT;
+import org.eclipse.swt.layout.FillLayout;
+import org.eclipse.swt.widgets.Display;
+import org.eclipse.swt.widgets.Shell;
+
+import era.mi.logic.Simulation;
+import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasOverlay;
+import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasUserInput;
+
+/**
+ * Standalone simulation visualizer.
+ * 
+ * @author Daniel Kirschten
+ */
+public class LogicUIStandalone
+{
+       private final Display display;
+       private final Shell shell;
+       private final LogicUICanvas ui;
+
+       public LogicUIStandalone()
+       {
+               display = new Display();
+               shell = new Shell(display);
+               shell.setLayout(new FillLayout());
+               ui = new LogicUICanvas(shell, SWT.NONE);
+
+               ZoomableCanvasUserInput userInput = new ZoomableCanvasUserInput(ui);
+               userInput.buttonDrag = 3;
+               userInput.buttonZoom = 2;
+               userInput.enableUserInput();
+               new ZoomableCanvasOverlay(ui, null).enableScale();
+       }
+
+       public LogicUICanvas getLogicUICanvas()
+       {
+               return ui;
+       }
+
+       /**
+        * Start the simulation timeline, and open the UI shell. Returns when the shell is closed.
+        */
+       public void run()
+       {
+               AtomicBoolean running = new AtomicBoolean(true);
+               Thread simulationThread = new Thread(() ->
+               {
+                       while (running.get())
+                       {
+                               // always execute to keep timeline from "hanging behind" for too long
+                               Simulation.TIMELINE.executeUpTo(System.currentTimeMillis(), System.currentTimeMillis() + 10);
+                               long sleepTime;
+                               if (Simulation.TIMELINE.hasNext())
+                                       sleepTime = Simulation.TIMELINE.nextEventTime() - System.currentTimeMillis();
+                               else
+                                       sleepTime = 10;
+                               try
+                               {
+                                       if (sleepTime > 0)
+                                               Thread.sleep(sleepTime);
+                               }
+                               catch (InterruptedException e)
+                               {
+                               } // it is normal execution flow to be interrupted
+                       }
+               });
+               simulationThread.start();
+               Simulation.TIMELINE.addEventAddedListener(event ->
+               {
+                       if (event.getTiming() <= System.currentTimeMillis())
+                               simulationThread.interrupt();
+               });
+
+               shell.open();
+               while (!shell.isDisposed())
+                       if (!display.readAndDispatch())
+                               display.sleep();
+               running.set(false);
+               simulationThread.interrupt();
+       }
+}
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