* Render this component to the given gc, at coordinates (0, 0).\r
*/\r
public void render(GeneralGC gc);\r
+\r
/**\r
- * Returns the bounds of this component.\r
- * Used for calculating which component is clicked.\r
+ * Returns the bounds of this component. Used for calculating which component is clicked.\r
*/\r
public Rectangle getBounds();\r
+\r
/**\r
- * Called when this component is clicked. Relative coordinates of the click are given.\r
- * Returns true if this component has to be redrawn.\r
+ * Called when this component is clicked. Relative coordinates of the click are given. Returns true if this component has to be redrawn.\r
*/\r
public default boolean clicked(double x, double y)\r
{\r
return false;\r
}\r
\r
- //TODO this code will be replaced by code in BasicComponent.\r
+ // TODO this code will be replaced by code in BasicComponent.\r
/**\r
- * Returns how many wire arrays are connected to this component.\r
- * (Connections are static - they can't be removed and no new ones can be added)\r
+ * Returns how many wire arrays are connected to this component. (Connections are static - they can't be removed and no new ones can be\r
+ * added)\r
*/\r
public int getConnectedWireArraysCount();\r
+\r
/**\r
* Returns the n-th wire array connected to this component.\r
*/\r
public WireArray getConnectedWireArray(int connectionIndex);\r
+\r
/**\r
* Returns relative coordinates where the n-th wire array is connected to this component.\r
*/\r