LogicUIPart: Removed old code now incompatible with LogicUI
[Mograsim.git] / SampleERCP / src / sampleercp / parts / LogicUIPart.java
index f725d5b..fa18e2d 100644 (file)
@@ -8,8 +8,7 @@ import org.eclipse.swt.SWT;
 import org.eclipse.swt.widgets.Composite;
 
 import era.mi.gui.LogicUICanvas;
-import era.mi.gui.examples.RSLatchGUIExample;
-import era.mi.logic.timeline.Timeline;
+import era.mi.gui.model.ViewModel;
 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasUserInput;
 
 public class LogicUIPart
@@ -20,41 +19,41 @@ public class LogicUIPart
        @PostConstruct
        public void create(Composite parent)
        {
-               Timeline timeline = new Timeline(11);
-               LogicUICanvas ui = new LogicUICanvas(parent, SWT.NONE);
-               RSLatchGUIExample.addComponentsAndWires(ui, timeline);
+               ViewModel model = new ViewModel();
+               LogicUICanvas ui = new LogicUICanvas(parent, SWT.NONE, model);
+//             RSLatchGUIExample.addComponentsAndWires(ui, timeline);
                ui.addTransformListener((x, y, z) -> part.setDirty(z < 1));
                ZoomableCanvasUserInput userInput = new ZoomableCanvasUserInput(ui);
                userInput.buttonDrag = 3;
                userInput.buttonZoom = 2;
                userInput.enableUserInput();
-               Thread simulationThread = new Thread(() ->
-               {
-                       // TODO find a better condition
-                       while (!ui.isDisposed())
-                       {
-                               // always execute to keep timeline from "hanging behind" for too long
-                               timeline.executeUpTo(System.currentTimeMillis(), System.currentTimeMillis() + 10);
-                               long sleepTime;
-                               if (timeline.hasNext())
-                                       sleepTime = timeline.nextEventTime() - System.currentTimeMillis();
-                               else
-                                       sleepTime = 10;
-                               try
-                               {
-                                       if (sleepTime > 0)
-                                               Thread.sleep(sleepTime);
-                               }
-                               catch (InterruptedException e)
-                               {
-                               } // it is normal execution flow to be interrupted
-                       }
-               });
-               simulationThread.start();
-               timeline.addEventAddedListener(event ->
-               {
-                       if (event.getTiming() <= System.currentTimeMillis())
-                               simulationThread.interrupt();
-               });
+//             Thread simulationThread = new Thread(() ->
+//             {
+//                     // TODO find a better condition
+//                     while (!ui.isDisposed())
+//                     {
+//                             // always execute to keep timeline from "hanging behind" for too long
+//                             timeline.executeUpTo(System.currentTimeMillis(), System.currentTimeMillis() + 10);
+//                             long sleepTime;
+//                             if (timeline.hasNext())
+//                                     sleepTime = timeline.nextEventTime() - System.currentTimeMillis();
+//                             else
+//                                     sleepTime = 10;
+//                             try
+//                             {
+//                                     if (sleepTime > 0)
+//                                             Thread.sleep(sleepTime);
+//                             }
+//                             catch (InterruptedException e)
+//                             {
+//                             } // it is normal execution flow to be interrupted
+//                     }
+//             });
+//             simulationThread.start();
+//             timeline.addEventAddedListener(event ->
+//             {
+//                     if (event.getTiming() <= System.currentTimeMillis())
+//                             simulationThread.interrupt();
+//             });
        }
 }
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