Did some clean up
[Mograsim.git] / era.mi / src / era / mi / logic / timeline / Timeline.java
index bdd5947..9e64938 100644 (file)
-package era.mi.logic.timeline;
-
-import java.util.PriorityQueue;
-
-/**
- * Orders Events by the time they are due to be executed. Can execute Events individually.
- * @author Fabian Stemmler
- *
- */
-public class Timeline
-{
-       private PriorityQueue<InnerEvent> events;
-       private long currentTime = 0;
-       
-       public Timeline(int initCapacity)
-       {
-               events = new PriorityQueue<InnerEvent>(initCapacity, (a, b) -> {
-                       //Is this really necessary? If only ints are allowed as relative timing, the difference should always be an int
-                       long difference = a.getTiming() - b.getTiming();
-                       if(difference == 0)
-                               return 0;
-                       return difference < 0 ? -1 : 1;
-               });
-       }
-       
-       public boolean hasNext()
-       {
-               return !events.isEmpty();
-       }
-
-       public void executeNext()
-       {
-               InnerEvent first = events.poll();
-               currentTime = first.getTiming();
-               first.run();
-       }
-
-       public long getSimulationTime()
-       {
-               return currentTime;
-       }
-       
-       public void reset()
-       {
-               events.clear();
-               currentTime = 0;
-       }
-       
-       /**
-        * Adds an Event to the {@link Timeline}
-        * @param function The {@link TimelineEventHandler} that will be executed, when the {@link InnerEvent} occurs on the timeline.
-        * @param relativeTiming The amount of MI ticks in which the {@link InnerEvent} is called, starting from the current time.
-        */
-       public void addEvent(TimelineEventHandler function, int relativeTiming)
-       {
-               long timing = currentTime + relativeTiming;
-               events.add(new InnerEvent(function, new TimelineEvent(timing), timing));
-       }
-       
-       private class InnerEvent
-       {
-
-               private final long timing;
-               private final TimelineEventHandler function;
-               private final TimelineEvent event;
-               
-               /**
-                * Creates an {@link InnerEvent}
-                * @param function {@link TimelineEventHandler} to be executed when the {@link InnerEvent} occurs
-                * @param timing Point in the MI simulation {@link Timeline}, at which the {@link InnerEvent} is executed;
-                */
-               InnerEvent(TimelineEventHandler function, TimelineEvent event, long timing)
-               {
-                       this.function = function;
-                       this.event = event;
-                       this.timing = timing;
-               }
-
-               public long getTiming()
-               {
-                       return timing;
-               }
-               
-               public void run()
-               {
-                       function.handle(event);
-               }
-               
-       }
+package era.mi.logic.timeline;\r
+\r
+import java.util.ArrayList;\r
+import java.util.List;\r
+import java.util.PriorityQueue;\r
+import java.util.function.Consumer;\r
+\r
+/**\r
+ * Orders Events by the time they are due to be executed. Can execute Events individually.\r
+ * \r
+ * @author Fabian Stemmler\r
+ *\r
+ */\r
+public class Timeline\r
+{\r
+       private PriorityQueue<InnerEvent> events;\r
+       private long currentTime = 0;\r
+\r
+       private final List<Consumer<TimelineEvent>> eventAddedListener;\r
+\r
+       public Timeline(int initCapacity)\r
+       {\r
+               events = new PriorityQueue<InnerEvent>(initCapacity, (a, b) ->\r
+               {\r
+                       long difference = a.getTiming() - b.getTiming();\r
+                       if (difference == 0)\r
+                               return 0;\r
+                       return difference < 0 ? -1 : 1;\r
+               });\r
+\r
+               eventAddedListener = new ArrayList<>();\r
+       }\r
+\r
+       public boolean hasNext()\r
+       {\r
+               return !events.isEmpty();\r
+       }\r
+\r
+       public void executeNext()\r
+       {\r
+               InnerEvent first = events.poll();\r
+               currentTime = first.getTiming();\r
+               first.run();\r
+       }\r
+\r
+       public void executeAll()\r
+       {\r
+               while (hasNext())\r
+                       executeNext();\r
+       }\r
+\r
+       /**\r
+        * Executes all events up to a given simulation timestamp. The simulation process can be constrained by a real world timestamp.\r
+        * \r
+        * @param timestamp  the simulation timestamp up to which the events will be processed\r
+        * @param stopMillis the System.currentTimeMillis() when simulation definitely needs to stop.\r
+        * @return if it was possible to fulfil the goal in the given real world time.\r
+        * @author Christian Femers\r
+        */\r
+       public ExecutionResult executeUpTo(long timestamp, long stopMillis)\r
+       {\r
+               if (events.isEmpty())\r
+               {\r
+                       currentTime = timestamp;\r
+                       return ExecutionResult.NOTHING_DONE;\r
+               }\r
+               int checkStop = 0;\r
+               InnerEvent first = events.peek();\r
+               while (first != null && first.getTiming() <= timestamp)\r
+               {\r
+                       events.remove();\r
+                       currentTime = first.getTiming();\r
+                       first.run();\r
+                       // Don't check after every run\r
+                       checkStop = (checkStop + 1) % 10;\r
+                       if (checkStop == 0 && System.currentTimeMillis() >= stopMillis)\r
+                               return ExecutionResult.RAN_OUT_OF_TIME;\r
+                       first = events.peek();\r
+               }\r
+               currentTime = timestamp;\r
+               return ExecutionResult.DONE_IN_TIME;\r
+       }\r
+\r
+       public long getSimulationTime()\r
+       {\r
+               return currentTime;\r
+       }\r
+\r
+       public long nextEventTime()\r
+       {\r
+               if (!hasNext())\r
+                       return -1;\r
+               return events.peek().timing;\r
+       }\r
+\r
+       public void reset()\r
+       {\r
+               events.clear();\r
+               currentTime = 0;\r
+       }\r
+\r
+       public void addEventAddedListener(Consumer<TimelineEvent> listener)\r
+       {\r
+               eventAddedListener.add(listener);\r
+       }\r
+\r
+       public void removeEventAddedListener(Consumer<TimelineEvent> listener)\r
+       {\r
+               eventAddedListener.remove(listener);\r
+       }\r
+\r
+       /**\r
+        * Adds an Event to the {@link Timeline}\r
+        * \r
+        * @param function       The {@link TimelineEventHandler} that will be executed, when the {@link InnerEvent} occurs on the timeline.\r
+        * @param relativeTiming The amount of MI ticks in which the {@link InnerEvent} is called, starting from the current time.\r
+        */\r
+       public void addEvent(TimelineEventHandler function, int relativeTiming)\r
+       {\r
+               long timing = currentTime + relativeTiming;\r
+               TimelineEvent event = new TimelineEvent(timing);\r
+               events.add(new InnerEvent(function, event, timing));\r
+               eventAddedListener.forEach(l -> l.accept(event));\r
+       }\r
+\r
+       private class InnerEvent\r
+       {\r
+\r
+               final long timing;\r
+               private final TimelineEventHandler function;\r
+               private final TimelineEvent event;\r
+\r
+               /**\r
+                * Creates an {@link InnerEvent}\r
+                * \r
+                * @param function {@link TimelineEventHandler} to be executed when the {@link InnerEvent} occurs\r
+                * @param timing   Point in the MI simulation {@link Timeline}, at which the {@link InnerEvent} is executed;\r
+                */\r
+               InnerEvent(TimelineEventHandler function, TimelineEvent event, long timing)\r
+               {\r
+                       this.function = function;\r
+                       this.event = event;\r
+                       this.timing = timing;\r
+               }\r
+\r
+               public long getTiming()\r
+               {\r
+                       return timing;\r
+               }\r
+\r
+               public void run()\r
+               {\r
+                       function.handle(event);\r
+               }\r
+\r
+               @Override\r
+               public String toString()\r
+               {\r
+                       return event.toString();\r
+               }\r
+       }\r
+\r
+       @Override\r
+       public String toString()\r
+       {\r
+               return "simulation time: " + currentTime + ", " + events.toString();\r
+       }\r
+\r
+       public static long toNanoseconds(long ticks)\r
+       {\r
+               return ticks; // TODO: Alter this when it has been determined how ticks should relate to real time.\r
+       }\r
+\r
+       public enum ExecutionResult\r
+       {\r
+               NOTHING_DONE, DONE_IN_TIME, RAN_OUT_OF_TIME\r
+       }\r
 }
\ No newline at end of file