GUIMerger/Splitter don't crash without logic bindings; made them thinner
[Mograsim.git] / net.mograsim.logic.model / src / net / mograsim / logic / model / model / components / atomic / GUIMerger.java
index 287e437..40f9ebd 100644 (file)
@@ -20,12 +20,12 @@ import net.mograsim.preferences.Preferences;
 \r
 public class GUIMerger extends GUIComponent\r
 {\r
-       private static final double width = 20;\r
+       private static final double width = 10;\r
        private static final double heightPerPin = 10;\r
 \r
        public final int logicWidth;\r
 \r
-       private ReadEnd[] inputEnds;\r
+       private final ReadEnd[] inputEnds;\r
        private ReadEnd outputEnd;\r
 \r
        public GUIMerger(ViewModelModifiable model, int logicWidth, String name)\r
@@ -37,6 +37,7 @@ public class GUIMerger extends GUIComponent
                for (int i = 0; i < logicWidth; i++, inputHeight += 10)\r
                        addPin(new Pin(this, "I" + i, 1, 0, inputHeight));\r
                addPin(new Pin(this, "O", logicWidth, width, logicWidth * heightPerPin / 2));\r
+               inputEnds = new ReadEnd[logicWidth];\r
        }\r
 \r
        @Override\r
@@ -69,7 +70,7 @@ public class GUIMerger extends GUIComponent
 \r
        public void setLogicModelBinding(ReadEnd[] inputEnds, ReadEnd outputEnd)\r
        {\r
-               this.inputEnds = inputEnds;\r
+               System.arraycopy(inputEnds, 0, this.inputEnds, 0, logicWidth);\r
                this.outputEnd = outputEnd;\r
        }\r
 \r