import net.haspamelodica.swt.helper.swtobjectwrappers.Rectangle;
import net.mograsim.logic.ui.model.ViewModelModifiable;
import net.mograsim.logic.ui.model.wires.Pin;
+import net.mograsim.logic.ui.serializing.snippets.HighLevelStateHandler;
/**
* The base class for all GUI components.<br>
* The model this component is a part of.
*/
protected final ViewModelModifiable model;
+ /**
+ * The name of this component. Is unique in its model.
+ */
+ public final String name;
private final Rectangle bounds;
/**
* The list of all pins of this component by name.
private final Runnable redrawListenerForSubcomponents;
// creation and destruction
- public GUIComponent(ViewModelModifiable model)
+ public GUIComponent(ViewModelModifiable model, String name)
{
this.model = model;
+ this.name = name == null ? model.getDefaultComponentName(this) : name;
this.bounds = new Rectangle(0, 0, 0, 0);
this.pinsByName = new HashMap<>();
this.pinsUnmodifiable = Collections.unmodifiableMap(pinsByName);
/**
* Sets the given high-level state to the given value. <br>
- * A high level state ID consists of parts separated by dots ('.').<br>
- * The last part (the part after the last dot) is called "atomic high level state ID". The parts before that part are called
- * "subcomponent ID"s.<br>
- * If there is no dot in a high level state ID, the whole high level state ID is called atomic.<br>
- * Note that subcomponent IDs don't have to correspond to actual subcomponents. For example, a RAM component may supply subcomponent IDs
- * "c0000", "c0001" ... "cFFFF" without actually having a subcomponent for each cell. It also is allowed for an atomic high level state
- * ID to be delegated to a subcomponent.
+ * See {@link HighLevelStateHandler#setHighLevelState(String, Object)} for an explanation of high-level state IDs.
+ *
+ * @see #getHighLevelState(String)
+ * @see HighLevelStateHandler#setHighLevelState(String, Object)
*
* @author Daniel Kirschten
*/
/**
* Gets the current value of the given high-level state. <br>
- * See {@link #setHighLevelState(String, Object)} for an explanation of high-level state IDs.
+ * See {@link HighLevelStateHandler#setHighLevelState(String, Object)} for an explanation of high-level state IDs.
+ *
+ * @see #setHighLevelState(String, Object)
+ * @see HighLevelStateHandler#getHighLevelState(String)
*
* @author Daniel Kirschten
*/