import net.mograsim.logic.core.components.ManualSwitch;
import net.mograsim.logic.core.types.BitVectorFormatter;
import net.mograsim.logic.core.wires.Wire.ReadEnd;
+import net.mograsim.logic.ui.model.ModelVisitor;
import net.mograsim.logic.ui.model.ViewModelModifiable;
import net.mograsim.logic.ui.model.wires.Pin;
+import net.mograsim.logic.ui.modeladapter.ViewLogicModelAdapter;
+import net.mograsim.logic.ui.modeladapter.componentadapters.ManualSwitchAdapter;
public class GUIManualSwitch extends GUIComponent
{
@Override
public void render(GeneralGC gc, Rectangle visibleRegion)
{
- double posX = getBounds().x;
- double posY = getBounds().y;
-
// TODO maybe draw switch state too?
gc.drawRectangle(getBounds());
String label = BitVectorFormatter.formatValueAsString(end);
Font labelFont = new Font(oldFont.getName(), fontHeight, oldFont.getStyle());
gc.setFont(labelFont);
Point textExtent = gc.textExtent(label);
- gc.drawText(label, posX + (width - textExtent.x) / 2, posY + (height - textExtent.y) / 2, true);
+ gc.drawText(label, getPosX() + (width - textExtent.x) / 2, getPosY() + (height - textExtent.y) / 2, true);
gc.setFont(oldFont);
}
return true;
}
+ public ManualSwitch getManualSwitch()
+ {
+ return logicSwitch;
+ }
+
public Pin getOutputPin()
{
return outputPin;
}
+
+ @Override
+ public void accept(ModelVisitor mv)
+ {
+ mv.visit(this);
+ }
+
+ static
+ {
+ ViewLogicModelAdapter.addComponentAdapter(new ManualSwitchAdapter());
+ }
}
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