Implemented set/getHighLevelState for most components
[Mograsim.git] / net.mograsim.logic.ui.am2900 / src / net / mograsim / logic / ui / model / components / mi / nandbased / GUI_rsLatch.java
index b42a05f..3d2d8ce 100644 (file)
@@ -1,6 +1,8 @@
 package net.mograsim.logic.ui.model.components.mi.nandbased;
 
 import net.haspamelodica.swt.helper.swtobjectwrappers.Point;
+import net.mograsim.logic.core.types.Bit;
+import net.mograsim.logic.core.types.BitVector;
 import net.mograsim.logic.ui.model.ViewModelModifiable;
 import net.mograsim.logic.ui.model.components.GUINandGate;
 import net.mograsim.logic.ui.model.components.SimpleRectangularSubmodelComponent;
@@ -10,6 +12,8 @@ import net.mograsim.logic.ui.model.wires.WireCrossPoint;
 
 public class GUI_rsLatch extends SimpleRectangularSubmodelComponent
 {
+       private GUIWire wireQ, wire_Q;
+
        public GUI_rsLatch(ViewModelModifiable model)
        {
                super(model, 1, "_rsLatch");
@@ -44,7 +48,48 @@ public class GUI_rsLatch extends SimpleRectangularSubmodelComponent
                new GUIWire(submodelModifiable, nand2.getPin("Y"), cp2, new Point(65, 22.5));
                new GUIWire(submodelModifiable, cp1, nand2.getPin("A"), new Point[0]);
                new GUIWire(submodelModifiable, cp2, nand1.getPin("B"), new Point(65, 42.5), new Point(5, 42.5), new Point(5, 22.5));
-               new GUIWire(submodelModifiable, cp1, Q, new Point(35, 17.5), new Point(35, 7.5), new Point(65, 7.5), new Point(65, 12.5));
-               new GUIWire(submodelModifiable, cp2, _Q, new Point[0]);
+               wireQ = new GUIWire(submodelModifiable, cp1, Q, new Point(35, 17.5), new Point(35, 7.5), new Point(65, 7.5), new Point(65, 12.5));
+               wire_Q = new GUIWire(submodelModifiable, cp2, _Q, new Point[0]);
+       }
+
+       @Override
+       public void setHighLevelState(String stateID, Object newState)
+       {
+               switch (stateID)
+               {
+               case "q":
+                       if (wireQ != null)
+                       {
+                               // TODO force this to happen without any Timeline updates in the meantime.
+                               // Maybe make it a requirement of setHighLevelState that the Timeline is "halted" during a call?
+                               Bit newStateCasted = (Bit) newState;
+                               BitVector newStateVector = BitVector.of(newStateCasted);
+                               if (wireQ.hasLogicModelBinding())
+                                       wireQ.forceWireValues(newStateVector);
+                               // We set both wires because then both outputs go to their correct state at the same time, and to avoid problems when not
+                               // both
+                               // inputs are 1
+                               if (wire_Q.hasLogicModelBinding())
+                                       wire_Q.forceWireValues(newStateVector.not());
+                       }
+                       break;
+               default:
+                       super.setHighLevelState(stateID, newState);
+                       break;
+               }
+       }
+
+       @Override
+       public Object getHighLevelState(String stateID)
+       {
+               switch (stateID)
+               {
+               case "q":
+                       if (wireQ.hasLogicModelBinding())
+                               return wireQ.getWireValues().getBit(0);
+                       return null;
+               default:
+                       return super.getHighLevelState(stateID);
+               }
        }
 }
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