The final restructured version for automatic build using maven tycho
[Mograsim.git] / plugins / net.mograsim.logic.core / src / net / mograsim / logic / core / timeline / Timeline.java
diff --git a/plugins/net.mograsim.logic.core/src/net/mograsim/logic/core/timeline/Timeline.java b/plugins/net.mograsim.logic.core/src/net/mograsim/logic/core/timeline/Timeline.java
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+package net.mograsim.logic.core.timeline;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.PriorityQueue;
+import java.util.function.BooleanSupplier;
+import java.util.function.Consumer;
+import java.util.function.LongSupplier;
+
+/**
+ * Orders Events by the time they are due to be executed. Can execute Events individually.
+ * 
+ * @author Fabian Stemmler
+ *
+ */
+public class Timeline
+{
+       private PriorityQueue<InnerEvent> events;
+       private LongSupplier time;
+       private long lastTimeUpdated = 0;
+       private long eventCounter = 0;
+
+       private final List<Consumer<TimelineEvent>> eventAddedListener;
+
+       public final LongSupplier stepByStepExec = () -> lastTimeUpdated;
+       public final LongSupplier realTimeExec = () -> System.currentTimeMillis();
+
+       /**
+        * Constructs a Timeline object. Per default the time function is set to step by step execution.
+        * 
+        * @param initCapacity The initial capacity of the event queue.
+        */
+       public Timeline(int initCapacity)
+       {
+               events = new PriorityQueue<>(initCapacity);
+               eventAddedListener = new ArrayList<>();
+               time = stepByStepExec;
+       }
+
+       /**
+        * @param timestamp exclusive
+        * @return <code>true</code> if the first event in queue is later than the given timestamp
+        */
+       public BooleanSupplier laterThan(long timestamp)
+       {
+               return () -> timeCmp(events.peek().getTiming(), timestamp) > 0;
+       }
+
+       /**
+        * @return <code>true</code> if there is at least one event enqueued. <code>false</code> otherwise
+        */
+       public boolean hasNext()
+       {
+               return !events.isEmpty();
+       }
+
+       /**
+        * Executes all events at the next timestamp, at which there are any
+        */
+       public void executeNext()
+       {
+               InnerEvent first = events.peek();
+               if (first != null)
+                       executeUntil(laterThan(first.getTiming()), -1);
+       }
+
+       /**
+        * Executes all events enqueued in the {@link Timeline}. Use very carefully! Events may generate new events, causing an infinite loop.
+        */
+       public void executeAll()
+       {
+               while (hasNext())
+                       executeNext();
+       }
+
+       /**
+        * Executes all events until a given condition is met. The simulation process can be constrained by a real world timestamp.
+        * 
+        * @param condition  the condition until which the events are be processed
+        * @param stopMillis the System.currentTimeMillis() when simulation definitely needs to stop. A value of -1 means no timeout.
+        * @return State of the event execution
+        * @formatter:off
+        * <code>NOTHING_DONE</code> if the {@link Timeline} was already empty
+        * <code>EXEC_OUT_OF_TIME</code> if the given maximum time was reached
+        * <code>EXEC_UNTIL_CONDITION</code> if the condition was met
+        * <code>EXEC_UNTIL_EMPTY</code> if events were executed until the {@link Timeline} was empty
+        * @formatter:on
+        */
+       public ExecutionResult executeUntil(BooleanSupplier condition, long stopMillis)
+       {
+               if (events.isEmpty())
+               {
+                       lastTimeUpdated = getSimulationTime();
+                       return ExecutionResult.NOTHING_DONE;
+               }
+               int checkStop = 0;
+               while (hasNext() && !condition.getAsBoolean())
+               {
+                       InnerEvent event;
+                       synchronized (events)
+                       {
+                               event = events.remove();
+                       }
+                       lastTimeUpdated = event.getTiming();
+                       event.run();
+                       // Don't check after every run
+                       checkStop = (checkStop + 1) % 10;
+                       if (checkStop == 0 && System.currentTimeMillis() >= stopMillis)
+                               return ExecutionResult.EXEC_OUT_OF_TIME;
+               }
+               lastTimeUpdated = getSimulationTime();
+               return hasNext() ? ExecutionResult.EXEC_UNTIL_EMPTY : ExecutionResult.EXEC_UNTIL_CONDITION;
+       }
+
+       /**
+        * Sets the function, which defines the current simulation time at any time.
+        * 
+        * @param time The return value of calling this function is the current simulation time.
+        */
+       public void setTimeFunction(LongSupplier time)
+       {
+               this.time = time;
+       }
+
+       /**
+        * Calculates the current simulation time.
+        * 
+        * @return The simulation time as defined by the time function.
+        */
+       public long getSimulationTime()
+       {
+               return time.getAsLong();
+       }
+
+       /**
+        * Retrieves the timestamp of the next event.
+        * 
+        * @return The timestamp of the next enqueued event, if the {@link Timeline} is not empty, -1 otherwise.
+        */
+       public long nextEventTime()
+       {
+               if (!hasNext())
+                       return -1;
+               return events.peek().getTiming();
+       }
+
+       /**
+        * Clears the {@link Timeline} of enqueued events.
+        */
+       public void reset()
+       {
+               synchronized (events)
+               {
+                       events.clear();
+               }
+               lastTimeUpdated = 0;
+       }
+
+       /**
+        * Adds a listener, that is called when a {@link TimelineEvent} is added.
+        */
+       public void addEventAddedListener(Consumer<TimelineEvent> listener)
+       {
+               eventAddedListener.add(listener);
+       }
+
+       /**
+        * Removes the listener, if possible. It will no longer be called when a {@link TimelineEvent} is added.
+        */
+       public void removeEventAddedListener(Consumer<TimelineEvent> listener)
+       {
+               eventAddedListener.remove(listener);
+       }
+
+       /**
+        * Adds an Event to the {@link Timeline}
+        * 
+        * @param function       The {@link TimelineEventHandler} that will be executed, when the {@link InnerEvent} occurs on the timeline.
+        * @param relativeTiming The amount of MI ticks in which the {@link InnerEvent} is called, starting from the current time.
+        */
+       public void addEvent(TimelineEventHandler function, int relativeTiming)
+       {
+               long timing = getSimulationTime() + relativeTiming;
+               TimelineEvent event = new TimelineEvent(timing);
+               synchronized (events)
+               {
+                       events.add(new InnerEvent(function, event, eventCounter++));
+               }
+               eventAddedListener.forEach(l -> l.accept(event));
+       }
+
+       private class InnerEvent implements Runnable, Comparable<InnerEvent>
+       {
+               private final TimelineEventHandler function;
+               private final TimelineEvent event;
+               private final long id;
+
+               /**
+                * Creates an {@link InnerEvent}
+                * 
+                * @param function {@link TimelineEventHandler} to be executed when the {@link InnerEvent} occurs
+                * @param timing   Point in the MI simulation {@link Timeline}, at which the {@link InnerEvent} is executed;
+                */
+               InnerEvent(TimelineEventHandler function, TimelineEvent event, long id)
+               {
+                       this.function = function;
+                       this.event = event;
+                       this.id = id;
+               }
+
+               public long getTiming()
+               {
+                       return event.getTiming();
+               }
+
+               @Override
+               public void run()
+               {
+                       function.handle(event);
+               }
+
+               @Override
+               public String toString()
+               {
+                       return event.toString();
+               }
+
+               @Override
+               public int compareTo(InnerEvent o)
+               {
+                       int c1;
+                       return (c1 = timeCmp(getTiming(), o.getTiming())) == 0 ? timeCmp(id, o.id) : c1;
+               }
+       }
+
+       public static int timeCmp(long a, long b)
+       {
+               return Long.signum(a - b);
+       }
+
+       @Override
+       public String toString()
+       {
+               String eventsString;
+               synchronized (events)
+               {
+                       eventsString = events.toString();
+               }
+               return String.format("Simulation time: %s, Last update: %d, Events: %s", getSimulationTime(), lastTimeUpdated, eventsString);
+       }
+
+       public enum ExecutionResult
+       {
+               NOTHING_DONE, EXEC_UNTIL_EMPTY, EXEC_UNTIL_CONDITION, EXEC_OUT_OF_TIME
+       }
+}
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