Improvements in LogicUI
[Mograsim.git] / LogicUI / src / LogicUI.java
1 import java.util.HashMap;
2 import java.util.HashSet;
3 import java.util.Map;
4 import java.util.Set;
5
6 import org.eclipse.swt.SWT;
7 import org.eclipse.swt.layout.FillLayout;
8 import org.eclipse.swt.widgets.Display;
9 import org.eclipse.swt.widgets.Shell;
10
11 import era.mi.components.gui.BasicGUIComponent;
12 import era.mi.components.gui.GUIMux;
13 import era.mi.logic.Simulation;
14 import era.mi.logic.components.Merger;
15 import era.mi.logic.components.Splitter;
16 import era.mi.logic.components.gates.AndGate;
17 import era.mi.logic.components.gates.NotGate;
18 import era.mi.logic.wires.WireArray;
19 import net.haspamelodica.swt.helper.gcs.TranslatedGC;
20 import net.haspamelodica.swt.helper.swtobjectwrappers.Point;
21 import net.haspamelodica.swt.helper.zoomablecanvas.ZoomableCanvas;
22 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasOverlay;
23 import net.haspamelodica.swt.helper.zoomablecanvas.helper.ZoomableCanvasUserInput;
24
25 public class LogicUI
26 {
27         private final Display                                           display;
28         private final Shell                                                     shell;
29         private final Set<BasicGUIComponent>            components;
30         private final Map<BasicGUIComponent, Point>     componentPositions;
31
32         public LogicUI()
33         {
34                 display = new Display();
35                 shell = new Shell(display);
36                 shell.setLayout(new FillLayout());
37                 ZoomableCanvas canvas = new ZoomableCanvas(shell, SWT.NONE);
38
39                 components = new HashSet<>();
40                 componentPositions = new HashMap<>();
41                 initComponents();
42
43                 canvas.addZoomedRenderer(gc -> components.forEach(
44                                 component -> component.render(new TranslatedGC(gc, componentPositions.get(component)))));
45                 new ZoomableCanvasUserInput(canvas).enableUserInput();
46                 new ZoomableCanvasOverlay(canvas, null).enableScale();
47         }
48         private void initComponents()
49         {
50                 Simulation.TIMELINE.reset();
51                 WireArray a = new WireArray(1, 1), b = new WireArray(1, 1), c = new WireArray(1, 10), d = new WireArray(2, 1), e = new WireArray(1, 1),
52                                 f = new WireArray(1, 1), g = new WireArray(1, 1), h = new WireArray(2, 1), i = new WireArray(2, 1), j = new WireArray(1, 1), k = new WireArray(1, 1);
53                 new AndGate(1, f, a, b);
54                 new NotGate(1, f, g);
55                 new Merger(h, c, g);
56                 addComponent(new GUIMux(1, i, e, h, d), 10, 10);
57                 new Splitter(i, k, j);
58         }
59         private void addComponent(BasicGUIComponent component, double x, double y)
60         {
61                 components.add(component);
62                 componentPositions.put(component, new Point(x, y));
63         }
64         public void run()
65         {
66                 shell.open();
67                 while(!shell.isDisposed())
68                         if(!display.readAndDispatch())
69                                 display.sleep();
70         }
71
72         public static void main(String[] args)
73         {
74                 new LogicUI().run();
75         }
76 }